• Eggyhead@lemmings.world
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    9 days ago

    I assume it’ll run Linux? That’s the thing I’m most excited for. The VR/AR enthusiast community will be able to contribute openly to the growth of AR/VR as a computing platform in a way that meta can’t bridle or control.

    • Euphoma@lemmy.ml
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      7 days ago

      I find it hard to believe that valve is working on vr on linux based on the current state of steam vr on linux

  • SkyezOpen@lemmy.world
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    9 days ago

    Honestly upset they’re making a standalone and not iterating on the index. Middle finger triggers are fine, but the index controllers are really next level in terms of immersion. The only issue is that the switches in the sticks suck ass and drift after a few hundred hours. Also I’ve had struggles with steam link on a quest 3, and I don’t enjoy introducing unnecessary latency with wireless connections, especially in vr where anything above an 11ms frametime is liable to make people motion sick.

    If the headset is capable of running intensive games on its own then I’ll be slightly reassured.

    • dalakkin@lemmy.world
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      9 days ago

      Latency is not that big of a problem since it renders a larger area than what you see. When you turn your head it’s local.

      Hopefully the new Valve controllers are backwards compatible, so you can use those if they are better.