This build requires hail of blades to output damage quickly, so you forgo phase rush, but if you take ghost you can compensate for your lack of mobility.

Many bruiser items synergize well with Alistar because of their defensive stats and passives

Guardian angel, so you can dive their team more aggressively because of the revive. While you’re temporarily dead your cooldowns go off so you can combo them again

Bloodsong, you have more consistent damage than AP builds

Steraks, for CC heavy teams, the tenacity allows you to be more sticky. Even with ult cleanse, you can still be chain cc’d

Roaming boots because it’s cheap

Mercurial for magic resist, and to chase down enemies with the movespeed buff

Deaths dance along with GA for heavy AD teams, synergizes well with your passive when enemies die that makes you survive better

You can go wits end if they’re AP heavy, but the attack speed feels wasteful since most of the damage should be coming from the first three hits of HoB

Secondary runes are of course hexflash and cosmic insight

The reason why I think it’s better than tank or AP is because if you go tank, you’re less of a threat and can be more easily ignored. If you’re AP, you lack consistent damage and are heavily reliant on long cooldowns.

With AD, you have more constant DPS which makes you more of a threat, and you can still be tanky with bruiser items. Combo them, auto them twice, then for the third auto you save it for your E proc. You attack very quickly due to hail of blades.

Is this viable or troll? I only play swift games nowadays so I don’t know if this is good in ranked. Though I have reached platinum in the past with tank Alistar, or was it AP alistar I forgot.

Maybe this should be reserved as a for fun only build