Is it just me or does it feel smoother? Because even with mods I’ve never been able to get java to run without some level of jankiness. I have a realm server I share with friends entirely because of the ability to have mods work and gameplay to be smooth.
If I’m wrong about this, would be nice to know how you get Java to run smoothly, I miss Mystcraft.
Bedrock is smoother and more optimised in some aspects- mainly the rendering, like better frame rates and better render distance. However the benefits in performance kinda end there
Bedrock has always run smoother than Java. That’s just a result of the game being rewritten by more experienced coders and it being in c++. The only thing we can do with Java is mod it but you said you already tried that
More experienced coders is kinda belittling to the java devs, they also know what they’re doing. Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.
Some initial design decisions make it just really difficult to modify the game loop and make it more efficient.
That’s the understatement of the decade-and-a-half. The generational hypothesis is doing a lot of heavy lifting for that game…
Using a language where the only things that aren’t stack-allocated are primitive types is already starting off at a disadvantage, and Notch decided to work to its weaknesses by turning almost everything into multiple objects and pooling almost nothing.
I would hope Mojang has fixed this by now, but the earlier versions of the game also used OpenGL draw commands instead of vertex buffer objects. Crossing the JNI barrier is already expensive, and having to do that multiple times to draw a colored square only compounds it.
Obviously they know what they’re doing nowadays, but in Minecraft’s infancy - particularly when notch was solo developing - the game, at least as far as I remember, had a particularly bad case of spaghetti code that has survived the games entire life, even to today
There are some functional differences, which you might want to look up (e.g. redstone isn’t deterministic afaik, so if you use complex redstone you might want to rethink). Also I’ve heard the servers have very poor performance.
Eh, I never liked redstone. Everything else except Creepers was based on either reality or mythology. Redstone is just… Ugh.
Any recommendations for a good “realistic” replacement for redstone? Electricity, pneumatics/hydraulics, or even magic runes?
It is smoother, yes :3
I freaking knew it. _
Unless you’re using a Nintendo switch.
It’s like they explicitly make it worse every revision on that.
There’s a nasty server desync issue on Bedrock that they haven’t managed to squash yet. It means that you’re not seeing what is really happening, and can suddenly die as a result.
There’s a reason Bedrock’s nickname is “Bugrock”.
Personally, I find Java + Fabulously Optimised modpack to be smooth enough.