I’m surprised it isn’t higher.
I’m sad it’s that high
Thank you MapleStory and FarmVille for showing us the way, I guess.
Don’t forget the Horse Armor DLC
Remember when it used to only cost 2.99…
NGL, I spent more on Destiny 2 crap I’ll never use than actual new games, and I’m depressed by this fact.
She said she wanted to express herself, so I gave her a thumbs up
If you think this armor is impressive, wait until you see me out of it.
I want to see the breakdown of spending per user.
In the mobile games space, like 90% of some games’ revenue comes from a handful of people who drop tens of thousands of dollars.
I’ve bought very few microtransactions and the most satisfying was the Delorean Time Machine from Back to the Future in Rocket League
This is bad news for the future of gaming. Not a surprise, but bad news.
Yup but at the same time this only happens because gamers allow it to.
I’ve never once paid a microtransaction for anything… fairly priced DLC that adds valuable playable content to the game, of course, but the fact that horse armor took off is pretty baffling to me.
I’ve done it a handful of times myself. Like after three years of playing DRG, I bought a cosmetic pack at a discount.
I don’t mind supporting a developer if they continue to support their game long term and are reasonable.
DRG is a different thing. They just keep developing new content without charging money and support it by optional cosmetics.
Thanks gamers!
Gross
Exactly why every game now is online required and is half passed/half finished.
Industry that went all in on microtransactions at the expense of game quantity/quality sees increased profits from microtransactions
But is the overall market growing? What I’d love to know is if less people are playing non-MTX games now than before, or if we’re just getting more people staying to play games and they happen to be drawn to MTX games, ie. a broader target market, in the same way we saw mobile gaming explode with people who never played games before.
Fuck everyone who bought this shit and enabled this.
Agreed. I blame the consumers more than the companies.
I don’t even mind microtransactions, but microtransactions DO NOT EXIST
$10 for a skin is not a MICRO transactions, that’s just a transaction.
The entire game costs $60 but ONE skin out of the thirty that already available or whatever is somehow $10? Why do people pay that? Why would they ever bother making a new game when they can design 6 new skins instead?
Because people are dumb and have no impulse control. Companies exploit that.
I blame both. And capitalism.
This really surprises me. I’d expect this from mobile games. I play exclusively on PC, and I’ve never even been offered to participate in a micro transaction. Maybe I’m just playing the wrong (right?) games?
Because you’re playing the right games. When you come across these type of games its so jarring. You open the game and the first thing you see is an ad then a link to the store.