• HeyListenWatchOut@lemmy.world
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    19 hours ago

    Perfect summary.

    I worked in games for only a handful of years starting around 2010, but after many holiday weekends of crunch into the 3am period, and multiple studio closures, I decided to double my pay and end crunch altogether by shifting to the regular software dev industry.

    Only company I would go back for is something like Valve. Privately owned, incredibly stable cash flow, and run by someone with both passion and respect for their people… but even then, I doubt they’d pay as much as I make now.