Birds fly, the sun shines, water is wet, and Bethesda games get unofficial patches. There’s Morrowind’s Patch for Purists, the Yukichigai Patch for New Vegas (an Obsidian game, but Bethesda’s engine down to its bones), even a Community Patch for Starfield. This is an immutable law of the universe, and not even wrapping original Oblivion in an Unreal Engine 5 layer makes it any less true.

So I doubt anyone was too surprised when a mod by an author named Arthmoor called the Unofficial Oblivion Remastered Patch – UORP popped up on Nexus Mods just one week after Oblivion Remastered launched on April 22. What might be surprising, if you’re not all that wired into the Bethesda mod scene, is how angry that made everyone.

  • jsomae@lemmy.ml
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    2 days ago

    TLDR: he’s stubborn and has made some misguided decisions in the past in the name of lore-friendliness, but isn’t a nazi or anything.

    • People are mad because Arthmoor has a “monopoly” on patches (i.e. has put a patch out for many games)
    • He has made a couple questionable and arbitrary decisions over the years, like adding (inactive) oblivion gates to the middle of cities (even though the residents would almost certainly have removed these eyesores over the centuries.) He remains stubborn even facing overwhelming disagreement.
    • Some glitches were found in the patch for Oblivion Remastered, leading people to assume it was nothing more than a cookie-cutter port of the patch for Oblivion (original). He disputes this, claiming he spent the past week carefully going through the old patch.

    More info here (reddit)