The didn’t listen when the GM talked about Theme and mood and end up with a character who doesn’t fit with the party/canpaign
The traitor, you know the Scorpion/Tremere who will betray the party at every possible occasion and stab any PC showing their back
-The hero, who feel like their main character
The anti hero, in general their player use all the possible flaws (and therefore built a strong character) A one eyed, alcoholic single parent with a deadly enemy, but they can shoot a coin at 1000m, so feels like they’ll have again to do the job rather than staying home.
Missing
The didn’t listen when the GM talked about Theme and mood and end up with a character who doesn’t fit with the party/canpaign
The traitor, you know the Scorpion/Tremere who will betray the party at every possible occasion and stab any PC showing their back
-The hero, who feel like their main character
And many more
Hah, for a second I thought this was my own post because I wrote something very similar here. But yes, this is one that bugs me.