I’m talking about games that you still like but you had no idea were criticized so much.
The perfect example for me is Sonic Unleashed.
I admit that the game has its bad things, but I would have never imagined that it was so hated at the time… Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that “Sonic was never good”, “Sonic had a rough transition to 3D” nonsense.
The Sniper Elite series, and to a lesser extent the Sniper Ghost Warrior series. Also, the True Crime series. I think all of those games are a ton of fun, I enjoyed playing them all and still do sometimes but they had very mixed reviews.
None. I couldn’t care less about people hating the games I enjoy.
Sonic Adventure 2
Digimon World 4.
Granted, I was a child when I played it, and I remember having a grand whole time.
Years later I found a few YouTubers shitting on it due to bugs, recycled assets, lack of digivolutions, shitty camera angles, spammy gameplay, etc etc.
I agree with all of these criticisms and in hindsight yea that game was really lazy. However, I still had a good time.
I remember some people in Reddit not being too happy with It Takes Two.
We loved it and look forward to playing Split Fiction when we find the time.
I remember some people in Reddit not being too happy with It Takes Two.
They’re just mad they don’t have any friends or a partner to play it with.
I don’t want to dissuade you, because Split Fiction is just as fun, game-play-wise, as It Takes Two.
But the story is not as good. And the characters are even more teeth-grindingly frustrating sometimes.
But still play it, it’s a lot of fun.
Cheers mate, appreciate the advice!
My kids played this co-op and loved it
Seemed like a pretty solid coop game to me!
People don’t like it takes two? Was the book too over the top or what?
IIRC it was a minority, but the critique was gender stereotypes and misogyny.
They are entitled to their opinions, and I’m glad I read it after playing the game so it did not affect my experience.
Interestingly, the two example you shared (Sonur Unleashed and the whole Sonic franchise being bad) are likely a good example of “hanging with the bad crow”. Unleashed is… not great, in my opinion, but the whole franchise? Please. We’re not talking Sonic06 level of horrible decisions.
Another view on this is, if you enjoy something, and people have to tell you it’s bad just so you know, it can’t be that bad. People enjoy different things, and seriously, the toxicity of large communities is the worst thing ever. At this point, even with what seems to be “unanimously loved”, you’ll be able to find a large enough group of people happy to tell you it’s shit.
With that said, some games are really, really bad. But these games usually don’t need to be pointed out for people to know.
“hanging with the bad crow"
That’s my favorite Sonic mission.
There’s a lower budget game by Spiders called Technomancer that came out in 2016. It came up in my XBox game pass, so I played it before I read any reviews on it, and I honestly enjoyed the hell out of it.
I didn’t find the combat stilted. It felt quite fun to work between three different fighting styles. The storyline was interesting and (to me anyway) original. And the Universe was pretty fun to play around in.
COD Ghost. I loved the singleplayer storyline. Everyone hated the game for the storyline.
Is that the Call Of Doggy one? To be honest I’ve only actually finished COD4.
Yes
I’ll upvote for the honest answer, but that game is what made me quit CoD lol
The next few games were bad, so you didn’t miss out on anything
The original iteration of no mans sky. Absolutely lied a shit ton about what was in the game but I really enjoyed my initial time with it.
call of duty world war 2. my favorite one (mostly cause its the only one im actually good at haha) but a lot of people hated it
I am one of the 10 people on earth who really enjoyed playing Starfield. The space combat seemed like a love letter to the old Wing Commander series, the art design was beautiful, there was a lot of fun content. I think i made it to NG7 before they took it off the free to play. When it’s on sale i can’t wait to grab it.
by comparison i hated The Outer Worlds which was the first ‘it’s like fallout in space!’ that was promised so i was tickled when Starfield actually was like fallout in space.
I really like it until I started having problems with what I think must have been save bloating, making it more and more difficult to save. Which in turn made me quite until a possible fix as I didn’t want to risk the save becoming unplayable.
Then I played other things and sort of forgot to check if it was fixed, but I still really liked the game.
I tried The Outer Worlds but couldn’t stand it.
I felt that Starfield was good with the potential to be great (with enough added content, which they haven’t done yet, but here’s hoping).
The Outer Worlds, on the other hand, feels like it pretty much reached its limit. It’s a better game vanilla, since it has more content and far less empty space, but I don’t think that there’s any more they could really have done with it. Not quite great, but definitely worth playing.
And the “Fallout in space” line references the overall vibe of TOW, with '50s-'60s style culture and advertising. Starfield has Fallout’s mechanics, but it’s more of a Star Trek or Firefly aesthetic, depending on where you are.
Overall, I enjoyed my experience with Starfield. I just wish I didn’t spend half of my time trying to build the optimal bases for trading hubs. Apart from that, everything was good
I can understand someone complaining that it wasn’t Fallout 5, but I definitely think it deserved a higher Steam rating.
To be honest, I think it had a decent chance to be Fallout 5, but in space. Maybe if they doubled the number of companions (read: not followers) and put all the new ones in different factions. I honestly expected the lady who pulls you into the gang in the ocean city would be a follower with how fleshed out she was
The bases were interesting! Getting an interplanetary production system going took some figuring and i never got an inter-system network up. If the mod scene keeps going for it they sure have a lot to work with!
Watch Dogs 1. It was quite fun for me, but quite a lot of people expected it to create a spark like GTA 5 back in the day, so when it didn’t; they all criticized it to hell.
Same. I think “No Man’s Sky” syndrome turned people off, but I thought it was really innovative, and I liked the PC being broody and driven, but not dramatic.
Industria, I really really love it but it turns out it’s not particularly well reviewed. I’ve always wanted a game that felt like Simon Stålenhag’s paintings and that game is actually specifically inspired by his work.
Star Wars: The Force Unleashed II. Bought of for 9€ and had a lot of fun with it. Sure, the story was not as good as the first one and it’s a lot shorter, but the new gameplay was great and it has a much better final boss than the first game.
I was just really really disappointed with the controls on the Wii. The first one was so intuitive and they just went and changed it for no reason.
I have to admit, I never tried the Wii version of either game. Only PC and Xbox.
I tried the PC version the other day for the first time, to finally see what the real game looks like. Might be nostalgia, but I thought the Wii version is actually better. I should install a Wii emulator to properly compare them.
Fallout 4. game was pretty decent but the pacing was weird. by pacing I mean the game seemed like it was set out in a way that you wouldn’t complete the game until you were many levels up from what I was, so many upgrades that took a lot of caps left unlockable, and by the time I felt I was really starting to get somewhere, the game ended with the Institute ending