I really like the new image model, but there’s a certain artstyle that I sorely miss, it’s the furry - Painted with the humanoid face effect added in, it gives the best results in my opinion, someone recommended it in the subreddit and after that, I didn’t use anything else ever since because it was too good, but now with the new image model update, that artstyle is gone, I tried using the furry - Painted with the humanoid face effect again with the new model and it still gave me anthropomorphic characters and sometimes a human/animal mix abomination that feels like an experiment went wrong, I tried other styles and none of them came close, the new model definitely has a better quality, but I like the style and the details of the humanoid painted - furry artstyle, does anyone know how to replicate it in the Ai image generator, or at least how to get a closer results to it? Also does anyone know the artist(s) behind it?

  • AceDragon01@lemmy.world
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    3 days ago

    i know what kind of artstyle you are talking about, i am also trying to replicate same artstyle on new model but have been unable to do so, here’s are few images (NSFW IMAGES!!!) this is mostly likely what you are talking about: https://aigc.uploads.dev/image/2c23e85cf39622cb44d34285f09ec72478845e9e94345ade0f7a7c255f848d2f.jpeg

    https://aigc.uploads.dev/image/4840976509a58d0c04b96a144b7437621ae94cd5b0fb5a35ccf28656dde9abfe.jpeg

    I used to generate so many monster girls with this.

    • Mattias@lemmy.worldOP
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      2 days ago

      The vibes resembles the artstyle, especially if you choose to generate fantasy characters where everything is a bit saturated and glossy, minus the anime face of course, I did post few examples to Danno down below, it’s the best I could provide.

  • Koto@lemmy.world
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    4 days ago

    Try describing it like this, “furry girl (boy/female/whatever), anthropomorphic animal with human female face, animal ears, animal tail, animal paws.” Animal can be any specific animal of your choice.

    • Mattias@lemmy.worldOP
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      3 days ago

      I used the pre-update furry artstyle because the humanoid face effect makes very decent and detailed human characters, I’m not using it to make anthropomorphic animals, I did use your method to force the image model to make humans like: (male paladin, no animals ear, no fur, no snout, no paws…etc) and ended it with “human face, not furry” but the generator bricked (still generates anthro animals).

  • Danno@lemmy.world
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    4 days ago

    Maybe post a picture with the style you’re looking for? Someone might recognize it…

    I, for one, have no idea what the humanoid face effect looks like.

    • Mattias@lemmy.worldOP
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      3 days ago

      Unfortunately I don’t have any images, I used to have many, brave thought it would be a good idea to fresh install itself with a new update, I looked up ACC bot share chats, hoping that someone shared a character drawn in this specific artstyle, sadly everyone uses anime or something from the new image model, the effect came standard in the painted - furry artstyle, once you click on effects, you get few effects you can choose from, like ethereal, multi-view, toons… Etc, the humanoid face is one of them, basically it changes the generated characters from anthropomorphic animals to just normal humans, it’s a mix between digital drawing and oil painting, without brush and sketch marks, they looked clean, it doesn’t look like anime, does not include eastern facial features that makes characters look like soft anime and most importantly, the generated characters look normal, no bimbos, no Instagram bodybuilding models and no twinks, it gave diverse faces, drew ethnicities very well and drew fantasy races like elf, dwarves, goblins, orcs…etc very cleanly, the closest thing I could find is RPG/fantasy video games art, it looks a bit of league of legends characters art (but less flashy) mashed with pathfinder games art.

      These are the closest examples I could find online:

      Take a little bit of the details out and make it a bit glossy, just a tiny bit, not too much, increase or decrease the saturation (depending on how gritty or light your prompt is), with all of that done, you would get a very close results to the style I’m looking for.

      • Koto@lemmy.world
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        3 days ago

        check these out if they are any close to your idea, you could use my generator. Style -> Digital painting, filter: default (you can play with painting section filter, to an artist (scroll photo and anime artists to “Painting”) or a painting style (baroque, realism, etc) to try and tune it). Actor->Male, Person, 25, Masculine, Western European. Clothing -> Medieval armor. Camera -> artistic, facial expression: determined. Scene -> Forest, night, cloudy, dramatic. Once you find your thing, you can Tools -> Save this under a name. It’ll be available in Actor -> Main character -> Saved, so you don’t have to choose the settings every time. https://perchance.org/imageconstructor

        • Mattias@lemmy.worldOP
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          2 days ago

          Tried to generate a couple, none of them came close unfortunately, on the bright side, I was able to snatch a few of them from the subreddit, none of them had the humanoid face effect applied but its better than nothing, here :

          The generated faces didn’t have a default face like the new Gen, it gave a diverse set of faces, none of them looked the same, now take the faces from these images :

          And mash them into the anthropomorphic sailors/captains images, that exactly how it looked like.

          • Koto@lemmy.world
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            2 days ago

            You seem to have pretty good idea what you’re looking for. So, put it into words inside a prompt, and tune it phrase by phrase. The new model is quite good at catching the detailed description. The older model had its charm, but let’s be honest it was outdated.

            • Mattias@lemmy.worldOP
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              1 day ago

              Yup, the newer model is superior in every way, I’m not a crazy about the old model like many other users, I like it because it gave different and unique faces (I used painterly, digital painting and furry - Painted artstyle with humanoid face effect, but now with the updated model, I use only painterly and digital painting). but my beef with the newer model is that it fixates so hard over this specific female face (male faces are fine imo):

              I’m aware that flux hates ambiguity and you have to be specific to get what you want, for the image above, I used chatgpt + added my own details, i made the prompt concise, well written with what I want and fairly big, only to get that same generic ai face over and over again, I tuned the prompt many times to find the loophole, to no avail. Keep in mind, the entire prompt that I wrote with the help of chatgpt described the face of the to-be-generated girl to look the exact opposite of the generic ai girl’s facial features, like visibly dimpled chin, very thin lips, heart shaped face that’s chubby… Etc, literally the exact opposite in everything yet generator did a wombo combo ignored each detail that I provided.

              Someone in the subreddit said “don’t use the preset ‘styles’ unless you know they’ve been updated to be natural language, most of them where made before perchance switched to Flux.” so if this means what I think it means, some styles are still not updated and might need some time to work properly, still, it’s no biggie, I’m currently using urvillian generator and it’s giving me surprisingly good results.