The highly anticipated Death Stranding 2 — the latest game from Japanese auteur Hideo Kojima — is set in a post-apocalyptic Australia. He had the help of some local icons to make it happen.
It is very strange. I don’t know anything about these games. Has the geology of the world radically changed? Would that explain the landscapes I see in the trailer?
I like the look of Big Walk. If I ever get a chance to check it out I can tell I’ll feel very much at home.
@maniacalmanicmania yeah there’s elements there, I think Australian bush would be tough to recreate digitally, leaves are thin and strappy, hang down and often sparse. The red in the rocks is always a bit light on to my experience. And the topography just looks young, there are steep bits but few big rolling valleys. We’re too old and eroded
@maniacalmanicmania don’t see Eucalyptus or Acacia there.
It is very strange. I don’t know anything about these games. Has the geology of the world radically changed? Would that explain the landscapes I see in the trailer?
I like the look of Big Walk. If I ever get a chance to check it out I can tell I’ll feel very much at home.
@maniacalmanicmania yeah there’s elements there, I think Australian bush would be tough to recreate digitally, leaves are thin and strappy, hang down and often sparse. The red in the rocks is always a bit light on to my experience. And the topography just looks young, there are steep bits but few big rolling valleys. We’re too old and eroded