But it seems they only revlealed some of the code and not the engine nor assets.
So compiling the code could be pretty difficult.
I like it when the only useful piece of information is missing: https://github.com/electronicarts
The resources are missing but you could already have those everywhere else on the internet.
Now what’s missing is where will all the fans and modders hang around :-)
I sure hope we’ll get some nice rehashing out of this!
They released the engines for the games minus 3rd party libraries they didn’t have rights to. Working builds were available within a day of the code being released as people found copies or wrote replacements for the missing code.
Thats awesome!
OpenRA existed since a long time - You could play in 4k on modern windows since many years. EA didn’t do anything revolutionary really
This includes stuff like generals zero hour
Also it’s pretty interesting to see the actual code.