But it seems they only revlealed some of the code and not the engine nor assets.

So compiling the code could be pretty difficult.

    • Valmond@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 months ago

      Now what’s missing is where will all the fans and modders hang around :-)

      I sure hope we’ll get some nice rehashing out of this!

  • richmondez@lemdro.id
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    They released the engines for the games minus 3rd party libraries they didn’t have rights to. Working builds were available within a day of the code being released as people found copies or wrote replacements for the missing code.

  • BlackLaZoR@fedia.io
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    OpenRA existed since a long time - You could play in 4k on modern windows since many years. EA didn’t do anything revolutionary really