Is it possible to know if a mechanic you want to apply to a game is patented before applying it or do you only find out when you are sued?

  • Lumidaub@feddit.org
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    1 month ago

    Can you patent a game mechanic? I could see the implementation of a mechanic being protected, the specific way the code is written in a game, which would mean you can always find a different way to achieve the same result. What are you thinking of when you say “game mechanic”?

    • NONE@lemmy.worldOP
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      1 month ago

      The Nemesis System of Middle-Earth: Shadow of Mirror and Shadow of War. Warner Bros. patented that mechanic and for that reason it has never been seen again in any game beyond those already mentioned. Nintendo also recently patented several mechanics of the Pokemon games in response to the growing popularity of Palworld. Bandai also patented the mechanics of placing mini-games on the loading screens, so for 20 years no game was able to do so until recently when the patent expired.

      • Lumidaub@feddit.org
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        1 month ago

        Oh shi- riiiight the thing with the mini-games, I’ve heard about that! Just didn’t connect the dots here, I guess.

      • dependencyinjection@discuss.tchncs.de
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        1 month ago

        I’m intrigued as to how Nintendo patenting some game mechanics from Pokémon.

        How does this stand when Palworld is already out and using those same mechanics since the patents came after.

        • NONE@lemmy.worldOP
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          1 month ago

          It’s a pressure move, a way to flex legal muscle and intimidate. Nintendo’s real fear is that Palworld will start selling merchandise, which is where Nintengo earns more from pokemon. The patent thing is a deterrent so that the Palworld guys don’t get brave.