

Todd has recently explicitly said he has no interest in remaking the games before fallout 3
Todd has recently explicitly said he has no interest in remaking the games before fallout 3
Because everything made in the greyzone of “until the IP owner sends us a cease and desist” risks the console producer (sony/Microsoft/Nintendo etc) getting in trouble for allowing the content on their hardware.
For me the combat is flashy enough to feel cool, but far too fast and far too simple.
Though honestly what burned me was just how bad the starting characters feel (automatically moving backwards is really annoying when there’s stage hazards to dodge) in combination with the slow gaining of new ones and exactly the same resource and upgrade systems as the other games.
Since the bot missed the core details:
It doesn’t help that the article takes a 90 degree turn to ramble about Nintendo IP rule34 which seems entirely irrelevant to the actual issue.
Gacha spectacle ‘fighter’. There’s not much to it gameplaywise. Very flashy, excessively fast.
In comparison to the ads where they’re deliberately incompetent to get you annoyed and wanting to play the game so you can do a proper job. I couldn’t care less.
Also the generated frames do nothing for responsiveness making input lag worse.
XD damn autocorrect
It was almost 40 years ago at this point, so I don’t expect everyone to know it, but its also something that doesn’t come up without context. Whoever put that reference piece together knew what it was from.
Did you read the response they said it was in one of their art reference packs. So 1) whoever made it used it exactly rather than as a reference 2) someone put it in their initially.
Yeah, I don’t believe it. Someone put that pack together and the challenger explosion doesn’t come up unless you go looking for it
You don’t accidentally use something like that though. Someone did it intentionally. On top of that that image went through layers of approval without anyone noticing, or approving it anyway.
Unless they accidentally include the .exe file on release again
The problem is that BG3 makes it too easy. A lot of them companions like you a lot just by taking a basic interest in them and being a decent person. I think ironically it doesn’t help that all of them can be interested in you and at the same time.
Let’s assume you happen to be a golden god and having a camp full of people into you isn’t weird, in what world do they not attempt to sort it out between them in some form.
I couldn’t tell XD
Judging from how many think the helldivers are the good guys, not really.
This is the same guy that thought his anti-revenge story was the second coming of christ and people just didn’t understand.
Context: I’m a serial-dipper of PoE. The thing that puts me off the late-game/consistent game-loop of PoE is for sure the amount of management required between maps combined with the fact that none of the abilities feel as nice and impactful as those from the likes of D3 even. This means that running a map is walking and spamming 1-2 buttons and then when I get back spending 20x as long dealing with combing through the quantity of trash I picked up.
The spreadsheet and build/gear planning is something I typically enjoy, though with the scope of PoE I usually just follow guides. I’ve started to think that ARPGs just aren’t for me recently, because few really seek to tackle the issue of scaling numbers and difficulty leaning towards a dead-or-not binary style of play. Dropping your entire health in less than a second because of some specific circumstances does not make for a compelling level of difficulty/challenge.