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Joined 2 years ago
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Cake day: July 12th, 2023

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  • This is why you gotta make firebreaks. Cheapest and easiest is to just pave like 4 tiles out from your walls, to keep fire off your walls… obviously with stone or other non-flammable tile.

    a bigger project would be to surround your base in an outer non-flammable pavement/wall to protect crops/tree harvests.

    Best, most resource intensive method is to segregate the map into grids/chunks with walls/pavement, so a fire cant spread out of its grid and leaves most the map untouched.



  • Thats been my enduring gripe about linux.

    95% of the time, it works flawlessly and to an astonishing degree considering, in my case, most of what i’m doing is running windows games at reasonable high detail. Something that I didnt think was feasible like 5ish years ago, which makes it triply amazing.

    but its that last 5% thats just a miserable fucking slog. Tiny little things like that, that should be so easy, and seem so obvious, yet to do them is next to impossible or convoluted to hell. Like not being able make middle mouse buttom autoscroll instead of paste, or having to edit some obscure file directly to do the thing you need, or being obscure as fuck and difficult to, say, install a second program into a proton prefix for when you want to use a save editor or something for a game you’ve played a thousand times.