“History is written by the victors.” - what I immediately thought of.
“History is written by the victors.” - what I immediately thought of.
Heh,
how about forcing LaLiga to show evidence about damages? Because surely everyone who pirated their content would have paid if free streams weren’t available, right guys???
Could be, but if they genuinely didn’t understand, this hopefully helped more than continuing the (supposed) joke.
At first, I read it that way too. However, it’s supposed to be: (School) (warns parents) (of border patrol agents boarding buses […])
If you want the magic explained, here’s a start: https://en.wikipedia.org/wiki/Lempel%E2%80%93Ziv%E2%80%93Welch
That could work too, but for many people, being able to dodge/avoid hits is exclusively the DEX bonus to AC, and they believe it doesn’t have to do anything with hit points.
I’m on two minds about that: On the one hand, it’s true that you’re far better at dodging in lighter (or no) armor. OTOH, I agree with you that experience teaches you to decide where you’re going to get hit if at all. So it might be something like “raise your arm so the strike doesn’t hit your belly”.
I rationalize it as “You took some blows so now you have a better pain tolerance”.
Possible formula: Tax for n-th house = n-th Fibonacci number + 5 * max(0, n - 2). So low numbers like three get penalized by that linear part, and high numbers grow exponentially due to the Fibonacci number.
I don’t really like including pedestrians in there. Like sure, you can fit a bunch of people in a small area, but another point you shouldn’t ignore is the throughput over time, and pedestrians are by their nature rather slow. Obviously if you’re looking at shopping in a street lined by shops left and right, then that street becomes tailor-made for pedestrian traffic (and nothing else except perhaps bicycles). But public transport is much better suited for travelling any further distances, and that should be the main focus when deciding to ditch cars.
Wouldn’t 10d10 be something very different? Like, I can get a result of 43 with the commonly used definition of 10d10 (10 dice with 10 sides each), but I can only get multiples of 10 with the die in question.
I’ve never used Mercurial, but a simple one based on the explanations and my experience with Git:
Locating the branch a commit originated from. If a git branch has been merged into (or rebased on) main or another branch, there’s no way to tell which commit came from which branch. But sometimes I’d really like that information to figure out what prompted a certain change. Without it, I need to use external tools like a ticketing system and hope the other developers added in the necessary information.