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Joined 1 year ago
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Cake day: December 22nd, 2023

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  • I just re-played both games in anticipation for Dark Ages.

    Doom 2016 only has pickups and chainsaw kill, with limited fuel, to get ammo. There’s also a rune for “infinite ammo,” and also the Pistol, with infinite ammo.

    Eternal is the same, just that the Chainsaw always refills one charge (and no unlimited ammo rune). That’s why you get like half (or less) max ammo in the Eternal, compared to 2016, because you’re supposed to chainsaw a demon every 30s or something. Also, probably no Pistol because of that.

    The straight-up melee does some damage in 2016, like the old games. You could theoretically punch everything to death.

    In Eternal, I think it deals no damage at all, and it’s just there for the Glory Kill, but you get a special punch for a big damage AoE melee attack.

    Glory Kills (melee finishers/execute) on low health demons are the same in both games, there to look cool and give you health.

    BTW, I’m not saying you’re wrong for liking Doom 2016 more than Eternal. Some people don’t want to do the whole song and dance of jumping, dashing, swing bars, quick switch weapons, flamethrower, grenade, grapple, punch, chainsaw, whatever. I like it a lot, and it makes the game a lot more fun for me, compared to the more simple Doom 2016.














  • The Steam Deck compatibility ratings (Verified, Playable, Unsupported) on Steam are directly from Valve. They test each game and give it a rating. Some employee probably had to play a lot of Hentai Puzzle games. Sometimes I get asked on the Deck, if the rating is correct, but I don’t know if any rating ever changed, because tons of users complained (I didn’t even hear of this Spider-Man thing).

    ProtonDB ratings (Gold, Silver, Platinum), that you might get through a browser extension, are made through user feedback.

    That the Valve ratings can’t always be trusted has been known since basically the Steam Deck launch. Some games are Verified, but can barely run, with the lowest settings. This way, Valve can pad some numbers and point to the AAA games that run on the Deck. The opposite doesn’t usually happen, maybe games like Ghost of Tsushima, which is mentioned in the article, is rated Unsupported, because of the multiplayer, that doesn’t work, but single player is fine.





  • While I agree with you, that the money distribution was unfair, I think if you’re actually comparing this to the shit Nintendo pulls all the time, you’re insane.

    Also, if you’re calling me a fanboy, because I don’t immediately blacklist a company for a (in my opinion) small issue, you have to be one as well, because otherwise you’d live off the grid in the woods.



  • Poopfeast420@discuss.tchncs.detoGaming@lemmy.worldSpend money and consume!
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    13 days ago

    that allows devs to get paid

    I can’t believe indie devs like LocalThunk or Toby Fox don’t get any money when someone buys their games. It’s really bizarre.

    Or do you mean, that there are open source game platforms out there that don’t pay the devs?

    If all the money should go to the devs, every game would need to be self-published, and the store would not take a cut, which isn’t realistic, if you want the store or platform to have any features.