SeeingRed [he/him]

Trying to find my place in an alienating world.

Matrix user - @seeingred:genzedong.xyz

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Joined 2 years ago
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Cake day: August 8th, 2023

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  • Over the last few weeks I’ve been playing Microtopia which is a game about ants that are microprocessors/mechanical. It is a factory simulator, but the base components are the ants and production buildings.

    The ants have a lifespan, so you are managing them as a resources that is also required to make more of themselves. And there are not any belts or inserters as in most games, but instead the ants act as the logistics system, the resource gathering system, and the productive system.

    It’s a slightly fresh take on the genre, and it was fun to learn the novel systems. However, it really could use some QOL and some options for lower graphics settings.

    These sorts of games are fun for me because they allow me to solve small problems that slowly lead to complex systems. I really enjoy the feeling of accomplishment from building something complex like this.






  • Flow batteries seem very promising, but the chemistry required needs more scale/external funding to be viable.

    There were some thermal battery retrofits for coal power plants using carbon and steam that looked interesting in principal, though cost and logistics are not fully solved problems, and the round trip efficiency was rather bad compared to other storage methods.

    There were also some molten metal batteries that have been working towards useful scale over the past decade or so. They had cheap and abundant matetial inputs and significantly long charge discharge.

    There are many neat options out there. I think researching and building out each as they become viable would help to improve system resiliency and long term viability.