

I’m in a similar boat. I ended up getting rid of my car and a bunch of other expenses that were not bringing me joy and were a drain on me. As a result, I’ve been able to save a lot as a bulwark against the need to constantly perform. It doesn’t help though, because I still need to go to a place I don’t want to be for too many hours per day. It’s not like I could survive indefinitely if I stop working.
Over the last few weeks I’ve been playing Microtopia which is a game about ants that are microprocessors/mechanical. It is a factory simulator, but the base components are the ants and production buildings.
The ants have a lifespan, so you are managing them as a resources that is also required to make more of themselves. And there are not any belts or inserters as in most games, but instead the ants act as the logistics system, the resource gathering system, and the productive system.
It’s a slightly fresh take on the genre, and it was fun to learn the novel systems. However, it really could use some QOL and some options for lower graphics settings.
These sorts of games are fun for me because they allow me to solve small problems that slowly lead to complex systems. I really enjoy the feeling of accomplishment from building something complex like this.