

Regardless of the sponsorship in this video, SuperfastMatt’s videos are awesome. Really interesting projects delivered with great humor.
Regardless of the sponsorship in this video, SuperfastMatt’s videos are awesome. Really interesting projects delivered with great humor.
I like that they translated the signature
You can boot a live-usb, mount the remaining drive(s) and nixos-enter over like you would if you were installing NixOS for the first time.
This allows you to make changes and build a new generation using the network connection of the live-usb.
Thats what I’ve been using as well. On some of my cards it has some weird layout bugs (only on some viewing devices) which annoy me.
What card are you using for your room overviews?
The game “Deep Rock Galactic”
Space dwarves (solo or co-op) mining in procedurally generated caves while getting bugged by the local fauna.
There are a few different mission types, four unique classes and a vast weapon upgrade system to explore.
Also features the best (non-voip) communication system ever.
Highly recommend. Rock and Stone!
Always mocking Dr. Daniel Jackson. Poor guy
Additional information regarding Home Assistant:
The sun component (which should be enabled by default) already computes the sun position for you.
Elevation and azimuth are available as standalone sensors sensor.sun_solar_azimuth
(might be disabled by default) or as attributes on the sun.sun
entity.
I don’t have any experience with it but this might do something along those lines(?):
https://esphome.io/components/binary_sensor/ble_presence.html
Seems like you can just add it to one or more of your existing esphome devices.
Are there any implementations of this out there or is this purely theoretical (at this point in time)?
Tire dust, absolutely. Probably even more than ICE cars since EV’s are heavier.
But brakes? Yeah no. To get the most range out of your EV you always want to slow down by recuperating/regenerating. The classic brake only gets used at (near) standstill or the occasional hard braking for collision avoidance.