

That is reassuring to hear, hope I will keep doing it right in following sessions then.
That is reassuring to hear, hope I will keep doing it right in following sessions then.
Technocracy are ones of the main antagonists, but they’re not entierly evil, they also forced reality to make vaccines to work, among other things. Nephandi on the other hand are worst of the worst, only Pentex and Black Spiral Dancers even tolerate them.
As for Wyrm, Mages don’t beleive in it, for them Wyrm worshippers are jsut a branch of the Nephandi. But Technocracy has ties to Pentex - their own corproate branch, the Syndicate, in particular, had a hand in setting Pentex up, ignored its obvious corruption for nearly a century, had to purge an entire division for beign to chummy with Pentex and still subverted Pentex’s toy-making subsidiary to, instead of making toys that encoruage kids to cruelty, make boring toys that kill kids imagination.
Session Zero was also funny, I had a system-neutral list of things people may find triggering and went through it one by one, and the players (who are all more experienced in WFRP than me) kept going “comes with the territorry” on almost every single one.
This is very wholesome, I love this party, they’re so sweet with one another
A campaign from old magazine in my country about exploration in Araby down south from the Empire, but for first session I did a trial run, where I put them against a Harpy and some undead, they did more than fine.
I missed this comics, always enjoying an update from you
Freaking hialrious, I love this series
I swear if this is more whining about the Orcs…
I admire your dedication and hard work soo much, keep it up, your comic is lovely.
That’s been true for multiple d&d editions too, especially 3/3.5 and 2e (argurably this is what killed TSR). 5e/ODD should have learned from these lessons, but shareholders jsut want to see the line go up, I guess.
I would go further, this isi an issue with EVERY game, not just D&D
Yes, this baffles me as well.
If I could draw, I would draw this and Tarrasque would be chasing kinds on bikes in this ford
I tried to push for more practical approach to playing without a single player, but both in my D&D and in my Blades in the Dark groups, players just feel…uncomfortable with the idea and don’t want to play if all players aren’t there. I once proposed a system where we could play in smaller groups to accomodate one player’s schedule not matching others…and upon realizing they wouldn’t be playing in full squad in this sytem, that player just quit the campaign.
Fun fact, MCDM’s Flee Mortals! book has its own stand-in for Tarrasque - Goxomoc. Fool’s Gold: Into the Bellowing Wilds also has Dire Tarrasque
This is because WotC designs for mass appeal, so their monsters need to be fair challenge even for an underoptimized group. Which makes them pathetically weak if you’re playing with anyone else.
Also, because playtesters at Wizards don’t use any magic items for some reason
Yes, it was in Acts of Vengeance, where Loki gathered various supervillains and suggested they switch their enemies in a grand alliance to destroy heroes. Loki assumed they’re all evil so they’ll get along…and then had a surprised pikachu when Magneto used portals, that Loki set between villain bases and their meeting hall, to go to Red Skull’s base, wreck it and kidnapp the guy.
Angela is a great example of a Paladin.
It’s not ai, I remember seeing this art years before ai art theft was a thing.
Oh boy, this sounds fun, how did that last one happen?