Why should it be a bot? It could be a feature built into Lemmy itself.
You could request it here: https://github.com/LemmyNet/lemmy/issues
Apocalypse World, the PbtA origin, uses harm.
However, in the “message from the designers” it says “moving away from HP and damage dice in favor of conditions”. Both the designers used “conditions” in their previous games (Chasing Adventure, Against the Odds), so I would assume they plan to reuse that.
From Chasing Adventure:
Conditions represent wounds, exhaustion, frustration, curses, and more negative effects that afflict a PC as they adventure. They often occur when Moves mention ‘harm’ or ‘blows’, or similar.
When a PC receives a condition, they choose one of their stats and write down the fictional reason for the condition (the PC chooses both of these). Some especially formidable dangers can inflict multiple conditions at once.
When a PC makes a roll using a stat that has a condition, that roll has Disadvantage, but also gives them 1 XP after the roll is resolved (see the Level Up Move on Page 16).
When a PC’s last stat gains a condition, they Crumble. Conditions can be healed when you Settle In, when you use items like Supplies, or through special Moves or abilities. See the Peripheral Moves on Page 16 for more details.
Example Conditions
- STR - Weakened, Nauseous
- DEX - Dizzy, Shaky, Stunned
- WIS - Confused, Exhausted, Blinded
- INT - Dazed, Forgetful, Concussed
- CHA - Scarred, Grumpy
I know plenty of senior C++ devs who would love to use Rust professionally. Maybe most Rust jobs simply fill easily internally and don’t get reach the public?
Ich würde aber mal schätzen, dass jemand mit staatlicher Rente plus Wohneigentum und frisch verrented (also noch ordentlich Lebenserwartung) schon leicht über die 1Mio kommt.
Wieviel Vermögen ist denn, sagen wir mal, 2000€ mtl. staatliche Rente im Alter von 70 Jahren?
Ich finde ja 1Mio etwas knapp unter der Annahme, dass Rentenansprüche, Eigenheim, u.ä. eingerechnet wird. Falls man es nicht einrechnet wäre es unfair.
“…and then Jack chopped down the beanstalk, adding murder and ecological vandalism to the theft, enticement and trespass charges already mentioned, but he got away with it and lived happily ever after without so much as a guilty twinge about what he had done. Which proves that you can be excused just about anything if you’re a hero, because no one asks inconvenient questions.” ― Terry Pratchett, Hogfather
Turns out, eventually someone will ask inconvenient questions.
I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes. -Gygax
There is clearly more than dragon alignment. Apparently, Gygax has made some bad experiences and calls out women as a threat to his wargaming (i.e. ttrpg) hobby. It also doesn’t seem to be an off-hand mention since he dares his readers to ask for more.
Btw he wrote this years before he even met Lorraine Williams, so more bad experiences ahead. He was married for nearly twenty years at the time of this quote. Not sure if that means anything.
I like that many (all?) of the Mausritter one pagers have a d6 table of hooks when using it for a one shot. It gives a little randomization to the start and can result in very different stories.
Luke seems to have campaigns in mind where characters bring context and background.
Web access doesn’t work for months now and the admin has disappeared.
In der Praxis ist das Ziel solcher Überwachung doch dann Drogendealer und Umweltaktivisten.
Germany because a lot of family lives here.
I looked up the rules. According to my understanding, here is roughly what happens in a pistol duel:
There are three checks, quite similar to D&D. Who goes first (initiative), hit determination, and wounds. I can see the shared heritage.
For each of these, you have a base number from your stats. Then various modifiers are applied depending on range, movement of shooter, movement of target, wounds, weapon type, and more (e.g. hipshooting is +5 for first shot but -10 for hitting). Collecting and adding all the modifiers is what makes it complicated.
Initiative does not require a roll. Hit determination takes one percentage die roll (d100). The wound takes two d100. Example from the rules: “A first roll of 49 would indicate a wound in the left shoulder, and a second roll of 72 would mean that the wound there was a serious one.” A serious wound means -7 to your strength attribute and shows up in later bonus calculations.
Such a serious wound will take seven weeks to heal assuming proper medical treatment.
Fun fact: The rules contain more than five pages of stats for historical figures like Billy the Kid. :)
Wow, awesome story!
It seems the GM brought a lot to the setting (“I already knew quite a bit about [Tombstone, Arizona]”), so most people would not be able to create such an experience with just the game document.
Feels like we are close to “We have always been at war with Eurasia.”