

The Hindenburg with 90 year old tech had a cruising speed of 122 km/h.
The Hindenburg with 90 year old tech had a cruising speed of 122 km/h.
Thank you for your in depth explanation.
due to the structure of the page it’s a very attractive crawler target
Would you say the old “mlmym” design is more attractive than the new design?
I don’t have the historical comparison to fully understand the chart. Are you saying most of the blue requests are bots? Can you estimate how much it would cost to serve all the bot requests, and enable js-free old.lemmy.world? How much a prestige old web tax would be?
Thank you. Will javascript or this cookie be needed forever now?
Thanks for explaining, as a digital artist I always feel out of place in these situations and I never know where to put my stuff or how to work alongside all the analog artists. Sometimes I just sit on the floor, with everyone else, towering (almost tripping) over me, standing by their easels. Very out of place.
But how do you set your devices up on the easel? Or do you draw on your lap? Do you draw standing up or sitting down?
They look incredible. Is this digital? Is this Gimp or Sketchbook? Can you share your setup? How do you judge the brightness of your screen when in a brightly lit room?
Technically, unless procedurally generated with nodes, there would be a normal map texture/bump texture applied to the soup to get those reflections.
That’s just to make sure people don’t actually sit down on the ham, as it’s collecting aroma.
Now it makes sense.
Can you explain them? Not having worked with them, I’m still in the “but why?” phase of complex numbers.
Using a different height texture explains the different results. Odd, that the Arizona State University has more bumps than NASA at the same 64ppd resolution. Do you think they added noise to the NASA data? When I add noise to the height map in Blender, I can make it look like this.
I made this model a while ago with the same NASA data. I have no clue where you get the extra bumps in the flat regions from, because I also used the 1GB height map. But I think my bump strength is accurate, because it matches my references.
This is my recreation of your picture. Your bumps appear more detailed than mine. Did you add noise to it, or are your bumps just stronger than mine?
deleted by creator
How did you UV the poles?
Blender calculates this as the optimal packing. It’s smaller than the ideal, but I’ve seen Blender be wrong before.