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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • millie@beehaw.orgOPtounix_surrealism@lemmy.sdf.orgMissing: Arm
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    2 days ago

    Hah, no. It’s in the felt art style, but not in your protruding eyeballs unix surrealism style (as much as I love it). Though I might throw in a reference or two somewhere if you’re up for it.

    It’s a dialogue-centric RPG with a lot of retro point-and-click adventure influence. But it is post-apocalyptic, and it does include some post-human animal looking people and fantasy-creature-adjacent characters.

    I would play the shit out of a Techno-Mage game, though.



  • GIMP is honestly fantastic. My workflow goes draw in GIMP, import to Inkscape to convert pieces to vector, then bring them into Godot where shaders get applied. I would rather draw in GIMP than any other program. I find drawing in Inkscape super awkward in comparison. GIMP is pretty no-frills, but it does the job. I prefer it over Photoshop. With Darktsble I’ve found it useful for importing high res raw images for textures too.

    I don’t know why people hate on it so much. It’s all about using the tools you’re comfortable with.




  • Once I sat in a field listening to Victor Wooten and whistling along with him. On a fence nearby was I think a brushed shouldered blackbird? Brushed shouldered something. It started singing with me and doing a little dance. Eventually it even started syncopating its part. Like, you could see it waiting for the timing to be just right for each note. On key and everything. Went on for about half an hour.

    Birds are cool.