They say it’s a “Remaster” but it’s clearly a remake (yeah, I know, there’s generally some controversy surrounding the terms).

Oblivion was (aside from Morrowind and, I guess, Daggerfall) one of the best games I’ve ever played and I sunk more hours into it than Skyrim, which I only sunk into for two weeks (Oblivion was for two or three months and then I played The Legend of Zelda: Majora’s Mask in 2008 for the first time and was blown away even more). Honestly, it was a good combination; they were excellent displays of what open-world games can be. Oblivion also had the best quests (compared to the lackluster Skyrim), but of course, retconed the lore from Morrowind, which was annoying. It was also the first game I ever played in The Elder Scrolls lore.

What are your thoughts? Apparently, it has a “Gamebryo API backlink” for mods, but uses Unreal Engine 5, which actually excited my younger brother (who is, otherwise, not really all that interested in a remake and just wants Bethesda to make another game).

Your overall thoughts?

  • Commiejones@lemmygrad.ml
    link
    fedilink
    arrow-up
    0
    ·
    5 days ago

    Some thoughts:

    Throwing a sepia filter on such a bright and colourful game is a travesty. Oblivion isn’t supposed to be “gritty.”

    The only reason to update Oblivion is to make it handle more mods.

    I’m still hoping for the folks over at OpenMW to get oblivion and the other gamebyro bethesda games ported but they haven’t even begun that process outside cc9cii monkeying around with an old abandoned fork.