• KeenFlame@feddit.nu
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    4 days ago

    Yep I make games for instance, 0 revenue for my studio, publisher and owner and steam and yadda takes everything. Zero point zero dinaros for me.

    • filcuk@lemmy.zip
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      4 days ago

      What does your example studio being bad at making deals have to do with piracy exactly?

      • KeenFlame@feddit.nu
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        4 days ago

        It just doesn’t work like that. In any creative endeavours almost all income is investors that then own the product. Your salaries are speculation and if you get a commission you are very lucky and in the 1%

        Its OK to admit you know nothing about it instead of bicker and gnab because you always know better as a professional guesser

        • filcuk@lemmy.zip
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          3 days ago

          The fact that you keep diverting from the question rather than answering says everything.
          Please apply this concept to a self-published book and tell me again how piracy has no impact.