Laser pointer is a big help. With one of those, my effort is multiplied tenfold!
No satisfactory kill and trophy for the cat though.
i hide a treat first and eventually guide her to it
I definitely make dramatic sound effects when playing with my cat.
They are right about the drama. Making the toy act like it’s trying to hide/run for its life makes my cat immediately interested.
That math doesn’t work.
99% of the effort is only 99 times harder than the cat.
900 times harder than the cat is 99.889% of the effort.
Also, vibes based math aside…
I don’t get how this … makes sense, from an energy expenditure level.
You have a 3 feet long stick, with a 4 foot long string, with a fuzzy mouse on the end.
You… flick your wrist, in various motions, such that the toy seems to be … hiding… then evading! then running, then hiding, then somewhere hard to reach… scittering slightly like it thinks its safe, sniffing for food -ah back to evading!
Sure, your arm is moving too, maybe you are also turning somewhat, or even walking a bit to certain areas of your place with more cat obstscles… but you literally have leverage, working for you.
… The cat is literally bouncing off the walls, running at 15 mph, climbing up the cat tower, shimmying under the couch or a table, suddenly executing snap turns, sometimes literally in midair…
… How on earth does that work out to you expeding more caloric energy than the cat?
It is even less work on your end if you use a laser pointer, though personally I would not recommend this due to the chance of accidentally injuring your cats eyes.
This is what [System.Math]::Floor() does to a mofo
This assumes an equivalence between working hard and putting in effort.
My ADHD brain relates MUCH more with that than I want it to 😄